Yuso (Switch) Review

Planetary Puzzle Pop

Yuso is a cute puzzle game that has you touring the solar system to rid the galaxy of the titular creatures. The Yuso, which resemble colorful emoji blobs, look unsuspecting but are a menace to society, at least according to the planetary deities who set you on this mission. It’s a puzzle game, so of course, the only way to stop the adorable blobs is to pop them to oblivion.

Here’s my Video Review for your viewing pleasure!

The Yuso come in four colors, each with a different face to support color blind players. Using either button controls or the touch screen, you can pop a Yuso only if there is at least one of the same color adjacent to it. Once popped, the Yuso explodes and takes out any identical colored creatures around it. Differently colored blobs nearby aren’t destroyed but instead change colors to match the original exploding Yuso. It’s a simple concept akin to small puzzles you might find in Professor Layton or other brain teaser compilations.

Yuso Switch Review.jpg
Yuso – not to be confused with Puyo.

The challenge lies in clearing the screen. Each level features multiple Yuso in a gridlike arrangement of rows and columns. Typically, there are only one or two ways to correctly solve the puzzle, and it all comes down to popping every Yuso in the correct order. If you don’t, you end up with leftover blobs that can’t be destroyed. Naturally, this requires some trial and error, but thankfully, you can undo one move at a time. There’s also an option to restart the entire level, but it’s this robust rewind system that prevents frustration. Being able to go back and evaluate my moves enabled me to notice patterns and strategize around them.

You might be able to button mash in the early levels and still win, but later areas add a couple of mechanics that force you to think more carefully. The first is a bomb which explodes after you have made a certain number of moves. Just like Yuso, the bombs are color-coded and will affect nearby blobs accordingly. The second element is a nightcap that puts surrounding Yuso to sleep, again after a set amount of moves. You can’t pop a sleeping Yuso directly, and when a nearby blob explodes, the sleepers will wake up but won’t change color.

Yuso Switch Game.jpg
Bombs and nightcaps switch things up.

These two clever mechanics place a stronger emphasis on your sequence of moves, with each configuration requiring a different approach. For instance, maybe you want to get rid of Yuso surrounding the nightcap so they won’t fall asleep. Alternatively, maybe you need them to sleep so that you can keep them on the field for further blob popping. Likewise, whether you want a bomb to eliminate or simply change the color of nearby Yuso depends on the situation. This depth made puzzles satisfying to solve.

However, the mechanics don’t evolve from there. After nightcaps are introduced in the first tenth of the game, you’ve learned everything. On the one hand, the game gets more challenging over time and effectively crafts tricky arrangements with its limited mechanics. But on the other hand, the levels blend together without anything new to spice things up. The only differentiation between planets are the background colors and the representatives of each planet, whom I admit have striking character designs. Overall, the soft color palettes, cute Yuso art, and pleasant music effectively promote the game’s relaxing nature.

Yuso Nintendo Switch Review
POP goes the Yuso!

It’s a shame the main campaign doesn’t last very long. The story takes place in the solar system, so doing the scientific math, there are eight planets, with ten levels each. That being said, some later puzzles may take much longer to solve than earlier ones. At least an open progression system allows you to pick and choose levels if one gets too difficult. Each planet requires you to clear a specified amount of levels to unlock, but once you’ve reached the threshold, you can attempt any of a planet’s ten levels in any order. There isn’t much replay value. However, it’s worth completing every planet to see what pops up, though don’t expect a lot of fanfare.

Yuso Switch Venus.jpg
Is that a JoJo reference?!


Yuso will appeal most to players who like puzzles and board games that revolve around spatial reasoning and strategic pattern recognition. It’s a relaxing experience that lets you undo mistakes and play at your own pace. The gameplay unfortunately doesn’t go deeper than its limited core mechanics, and the campaign is rather short and unexciting. But those who want to wind down to a slower, cerebral game may want to give this cute, little puzzler a pop.

Score: 7/10

Note: A review copy was used for this article.

What do you think of Yuso? What are your favorite puzzle games? Is Pluto a planet? Please share your thoughts and questions in the comments section below! Thank you so much for reading and watching!

12 thoughts on “Yuso (Switch) Review

  1. Great review of a cute puzzle game! The Yuso faces remind me of the characters from Snipperclips mixed with the blobs from Puyo Puyo Tetris, and it’s adorable! I like the concept of this puzzling game and the bomb and nightcap mechanics seem clever too. It looks like a fun way to pass the time, though it’d be nice if they had more variety to keep puzzles interesting. Also wish it had multiplayer like some other puzzlers, but I still want to give it a try! Makes me want to pop it like it’s hot! 😉

    Liked by 1 person

    1. Thank you so much as always for your kind words and support! Always means so much to have you here! 😀 The Yuso blobs really do give me a Puyo Puyo or Puyo Pop kind of vibe, even though the game is completely different. I can see the faces being similar to the characters in Snipperclips, but I think Snip and Clip are cuter haha! 😉 This is more of a relaxing solo puzzle game as opposed to a faster paced one like Puyo or one where you have to be super creative like Snipperclips. So it’s easier to wind down to, especially in the Switch’s handheld mode. I do wish there were more to it, so hopefully Vertical Reach can get more updates going with more mechanics for the adorable Yuso!

      Liked by 1 person

    1. I love this take on Venus. It’s 100% opposite of what I expect from Venus, and I’m fairly certain he’s inspired from JoJo’s Bizarre Adventure. For reference, Mars is a punk baller, but nowhere near as muscular as Venus.

      Liked by 1 person

  2. This looks relaxing enough. And I like the character designs for the planet representatives. It’s a shame they don’t count Pluto, but then I guess that’s the difference between a 7 and an 8.

    Liked by 1 person

    1. Or more accurately the difference between and 8 and 9… planets. Ohhhhhh! Seriously though, I miss the days of Pluto being a planet. It’s so hard to think of after everything Bill Nye has taught me. I’ll just say this about Pluto: it may not be a planet, but that doesn’t mean it’s not invited to Yuso’s planetary puzzle party. 😉


    1. I agree! I’m an advocate for accessibility in video games, and puzzle games in particular usually need an answer for color blindness. Using different faces not only addresses that but makes each of the Yuso’s expressions stand out!

      Liked by 1 person

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