Phoenix Wright: Ace Attorney – Spirit of Justice (3DS) Review

All Rise!

The original Phoenix Wright: Ace Attorney began life on the Game Boy Advance in 2001 as a Japan-only release. The courtroom-themed point-and-click visual novel had a tightly-knit narrative featuring hotheaded lawyers, finger-pointing antics, contradictory witness testimonies, murder mysteries, and a wacky supporting cast. Capcom eventually made two more games, completing the original trilogy. Thanks to the Nintendo DS’ touchscreen, point-and-click adventures became more popular leading to more western releases, including the Zero Escape, Professor Layton, and Ace Attorney series. Luckily, the courtroom dramedy found a following, leading to the releases of a new set of titles, Apollo Justice and Dual Destinies. The sixth game of the mainline series, Phoenix Wright: Ace Attorney – Spirit of Justice, completes a new trilogy, tying up some loose ends and character arcs, while providing the same excellent “turnabout” mystery plots that the series is known for.


Spirit of Justice allows you to play as several different lawyers, most notably, the original protagonist Phoenix Wright and his protégé Apollo Justice. During a visit to the Himalayan-inspired country of Khura’in, Phoenix Wright gets caught up in a case and quickly learns that defense attorneys are frowned upon, with no active lawyers in sight. Stepping up to take the case, Phoenix realizes that there is more at stake in Khura’in, and a courtroom revolution is in order. Meanwhile, Apollo defends clients on the home front at Wright’s law offices while his boss is away.

Time for some hotblooded lawyer action!

Since this is a visual novel, the story is just as important as the gameplay. The mysteries contained within represent some of the freshest, most innovative cases that the franchise has had in a while. The whodunits here are less convoluted and very clever. Mystery fanatics may solve some plot twists before the characters, but that doesn’t take away from the overall improved writing. The localization team did a great job making the story enjoyable for western audiences, producing some of the most ridiculous puns in series’ history. For example, one of the first characters you meet is a tour guide named Ahlbi Ur’gaid. Go ahead, say it out loud.

As in its predecessors, the individual cases form the building blocks of an overarching story. The theme of courtroom revolution in a foreign country provides some of the highest stakes in series history. The game still remembers its roots and provides plenty of funny dialogue, tongue-in-cheek references, and silly characters. Overall, the pacing and storytelling is improved over recent entries. However, one case in particular throws off the pacing with its unrelated plot and comparatively dull and somewhat confusing mystery. Also, there are a few stretches that go on for too long or require suspension of disbelief. Otherwise, SoJ tells a compelling tale from beginning to end.

PW_Rayfa Dancing.png
Princess of Khura’in, Rayfa, not to be confused with Fire Emblem‘s Azura.

SoJ has a large cast of characters, both new and returning. The new characters are likable in doses, such as the stuck-up Khura’inese princess Rayfa and the new no-nonsense Khura’inese prosecutor Nahyuta. Although there are small character arcs scattered throughout the game, they mostly feel like afterthoughts, with the exception of one character who receives a lot of development. Fans of the original trilogy will be especially pleased by the return of a certain beloved character, who brings the mystic art of spirit channeling back into the series. Those who have played Apollo Justice and Dual Destinies will likely find the most satisfaction with this story since SoJ functions as a trilogy-closer, tying up some loose ends.


SoJ shares the same gameplay as its predecessors. As a defense attorney, your goal is to prove that your client is not guilty of a crime, namely murder in the world of Ace Attorney. During the trial’s cross-examinations, you listen to witness testimonies and uncover their contradictions or lies. You do this by presenting appropriate evidence that proves one of their statements wrong. As a hypothetical example, a witness may say that he has never played the Ace Attorney series. Thumbing through your evidence, you may discover a receipt that shows the person has bought an Ace Attorney game, which you then present while pointing your finger and yelling “OBJECTION!” As a bonus feature, the game actually lets you yell “Objection!” into the microphone to present evidence. As you poke holes in their testimony, the lies are exposed and the truth comes out. You can also press statements, which sometimes lead to pertinent information or at least a humorous exchange. All the while, the opposing prosecutor acts as your devil’s advocate, constantly countering your arguments and demanding further evidence. As in previous games, these engaging logic puzzles are its defining factors and set it apart from regular visual novels.

Hope you like the word, “putrid.” Oh, you don’t?

The mysteries aren’t too difficult to solve, and you may even be several steps ahead of the protagonists. But if you need help, the game provides support to struggling players with a “Consult” option after you incorrectly present evidence a couple of times. Consulting clues you in to which statement contains a contradiction, ensuring that you never get too stuck. You can turn them off or ignore them if you prefer. SoJ returns to the “five strikes and you’re out” rule from the original game. Even if you mess up five times in court and lose, the game graciously respawns you right before you made your last error so you don’t have to start anything over. One may ask why even bother having a five penalty rule, but at least the game respects your time.

The country of Khura’in introduces a new mechanic to keep trials fresh: Divination Séances. The Khura’inese princess, Rayfa, performs a ceremonial dance during the trial to show the victim’s final memories. Their memories are presented as a video with words popping up to reveal the victim’s sensations. The words vary in size depending on vicinity or intensity of sensation. For instance, the word “incense” may appear, indicating what the victim smelled. Likewise, other descriptors appear for sound, touch, and taste. Princess Rayfa gives her insights on what the victim’s memories mean, but it’s your job to decide whether her interpretations are correct. This unique take on ghost whispering is fun and well-executed.

The dead shall speak.

The other big trial diversion, Mood Matrix, returns from Dual Destinies. With the help of psychology expert and lawyer, Athena Cykes, you must figure out whether witness’ emotions match up with their testimony. These segments are not as entertaining or intuitive as the séances, but they provide an alternative way of solving a murder.

Investigations occur outside of trial segments and employ a more standard point and-click adventure style. Here, you must gather evidence, interrogate people, and investigate crime scenes. You are free to examine any scene, which was a feature missing from Dual Destinies, and sleuths can enjoy fun easter eggs and references by searching anything and everything. Investigations provide a break from the intense courtroom action but are not as engaging as trial segments. A helpful Notes function provides a handy checklist of what you need to do next to keep the investigation moving.

Gather information from everywhere and everyone.

Luckily, Phoenix and Apollo have special abilities that spice up investigations. Phoenix can see people’s Psyche-Locks, which indicate that they’re hiding something important. By using evidence similarly to court proceedings, Phoenix can break their locks and unveil the truth. Likewise, Apollo’s mystical bracelet allows you to spot people’s tics to uncover their secrets. Finally, forensic minigames return, which include dusting for fingerprints and spraying luminol to detect blood.

While all of these diversions are good, these abilities are only performed a few times each. It feels like SoJ tries too hard to incorporate everyone. The game casts a wide net in trying to give each character screentime, resulting in undersaturation of most characters and cameos that feel forced.

Ready or not, here comes Justice!

There is one noteworthy mechanic that caps off most cases: Revisualization. This is the climactic, turnabout moment of the trial where you piece together the evidence to reveal the vital clue that pins the crime on the true killer. The logical deductions race across the screen to a heart-pounding beat. This leads up to the final juicy revelation that flashes in giant red letters, designed to give you chills. The Ace Attorney series has always been about last minute plot twists that turn the case around, and the flashy Revisualization segments illustrate this in the best way possible.


There are five episodes of varying lengths. Playing through the story takes about 30-40 hours, which is on the long end of Ace Attorney games. Of course, this number depends on how long it takes you to find contradictions and how much you explore during investigations. Already knowing the case resolutions and plot twists ruin the mystery portion and will give most players low replay value. Some fans may still enjoy replaying the game like rereading a good book, especially if they try to see any dialogue they may have missed.

Khura’in looks and sounds exotic.

Graphics and Sound

The art is breathtaking, with detailed shots of Khura’in’s exotic locations. The characters’ full 3D models all move beautifully while still giving nods to the original games’ 2D style. There are many elaborate character animations, and even in-game engine cutscenes look wonderful. There are some anime cutscenes as well that put the actual Ace Attorney TV show to shame.

The music is a highlight in Ace Attorney games and SoJ delivers on all levels. The exotic Khura’inese Himalayan-inspired trial music, victorious “Objection!” themes, inquisitive cross-examination tunes, and suspenseful pursuit music give life and energy to courtroom proceedings. Catchy music and fun character themes round out the rest of the excellent soundtrack. The voice acting is good, though there is a miniscule amount.



Phoenix Wright: Ace Attorney – Spirit of Justice is a worthy installment in the courtroom mystery franchise. It provides a good conclusion to the trilogy that Apollo Justice began. The revolution-themed story remains coherent and deep, while presenting some of the best mysteries since the original trilogy. The old and new characters have excellent chemistry. However, SoJ spreads itself too thin by trying to incorporate too many characters and abilities. Despite this, the courtroom cross-examinations are as fun as ever with Divination Séances providing a fresh take on these logic puzzles. If you are a fan of murder mysteries, courtroom dramas, or visual novels, then this series is well worth your time. If you’ve only played the original trilogy, be sure to play Apollo Justice and Dual Destinies to fully appreciate this game’s references. Otherwise, Ace Attorney fans who have played all games until now should have no OBJECTIONS!

Score: 8.5/10

What are your thoughts on Phoenix Wright: Ace Attorney – Spirit of Justice? What are your favorite games or cases from the Ace Attorney series? Have you played any of the Ace Attorney spin-offs or other similar visual novels? Share any thoughts you have in the comments section below!

37 thoughts on “Phoenix Wright: Ace Attorney – Spirit of Justice (3DS) Review

  1. Reblogged this on Miketendo64! The News, Reviews & Personal Views Website On All Things Nintendo and commented:

    HOLD IT! Hey everyone, Mr. Panda here with a review of game from one of my favorite series, Phoenix Wright: Ace Attorney – Spirit of Justice. This series means a lot to me, and I am always very excited when a new game finally comes out! Find out what a big Ace Attorney fan thinks of the sixth installment of this wacky turnabout courtroom franchise by reading my review! Please feel free to leave any comments about the game or series as well! Thanks and enjoy! TAKE THAT!

    Liked by 2 people

  2. Excellent, spoiler-free review! It’s really hard not to talk about spoilers in a game like this. I’m a huge fan of the Ace Attorney series and I really enjoyed this game. The Khura’in setting felt very exotic and I like the new characters introduced. This is the best installment of the Apollo Justice trilogy. Though I liked the cameos of certain returning characters, this really could have done without that one out-of-left-field case (which basically was an excuse to have a cameo). The other cases flowed nicely together, building up to a plot-twisting, turnabout climax!

    I was able to figure out a good number of the mysteries before they were revealed, but there were still some major surprises I didn’t see coming. The cases were written in such a way that it made me feel smart enough to make my own deductions while maintaining that classic turnabout thrill. My favorite part of each trial is the climactic Revisualization (which I affectionately call Train of Thought). It’s like busting through evil with the power of logic!

    This is the best Ace Attorney game since the first trilogy–which I don’t think will ever be topped, especially Trials and Tribulations (still my favorite). I need to finish playing the Ace Attorney Investigations spin-offs. I hope that the Great Ace Attorney will be localized in English someday (pleeeease!). Professor Layton vs. Ace Attorney was an awesome game too, but Spirit of Justice had a more satisfying (and sensical) ending.

    I’m a fan of visual novels as a genre, including the Zero Escape series, Dangan Ronpa, and Steins;Gate. But Ace Attorney takes the cake for its cleverness, humor, and memorable characters. Again, an awesome review of an awesome series. I certainly have no OBJECTION!!!

    Liked by 2 people

    1. Thanks so much for your wonderful and insightful comments! I wasn’t sure at first if I’d like Khura’in, but Capcom managed to make it a wonderful setting, albeit one hostile towards defense attorneys. Some of the new characters are really likable, and I wasn’t expecting to like so many new characters! Of course, the old characters are great too! I just wish some of them did more or at least had more character development. You know which ones I’m talking about, haha.

      I was so proud of myself of figuring out the cases! I don’t always figure them out so comprehensively, but I was glad that this game’s mysteries were more coherent than say, Dual Destinies or Ace Attorney Investigations. I think shorter cases can be better when they’re comprehensive and cleverly written. I especially loved the Revisualization in the second case, or Train of Thought, if you will. I know you call it that, and I love that name. It actually fits well, haha! When they introduced that in Dual Destinies, I got the chills no matter what the reveal was. The final reveal can be nothing special, but if they do it in those big bold letters, I will always get so excited! Best feature they’ve added in modern Phoenix Wright games, to be honest!

      I think this is the best entry since the original trilogy (which will always be my favorite). The cases were very good, and the 2nd case especially was superb! There were other great ones, of course, but wow! I didn’t think I’d be so enamored with a modern Phoenix Wright case as much as I have with that 2nd case. I really want The Great Ace Attorney to come out, especially since it was done by original series writer, Shu Takumi. He did an excellent job on Professor Layton vs. Phoenix Wright: Ace Attorney as well!

      Love your choices of visual novels! Ace Attorney will always be my favorite, and I’m glad it was represented in the wedding! Thank you so much for your awesome comments and constant support! I appreciate it so much! NO OBJECTIONS!

      Liked by 2 people

  3. Still sad Miles Edgeworth Investigations 2 wasn’t released in English. Also wish the latest AA games were released physically to join the other games on my shelf… (Not that my shelves are organized… or that even all my games are on shelves… But still.)

    Liked by 2 people

    1. Agreed! I’m also sad that they never released AAI2. I’m hoping that one day, they’ll decide to make a third Edgeworth game to cap off its own trilogy. In doing so, they can release all three in one cartridge (or digital release). I think a 3DS Investigations game would be interesting, especially if they had all of the 3D scenes from the newer games. I also would like The Great Ace Attorney (Dai Gyakuten Saiban) to get an English release, especially considering the master of mysteries, Shu Takumi, was in charge of that one.

      And of course, I also would have loved physical versions of both Dual Destinies and Spirit of Justice. I’m glad we got them at all at least! Thanks for your comments! Do you have a favorite Ace Attorney game?

      Liked by 2 people

      1. That last case is definitely a good one! It’s as long as the entire rest of the game! I enjoyed the introduction of Ema though, and more cases with Edgeworth are always great. My favorite is the third one, specifically because of the last case. It’s so beautifully woven together and is the perfect way to end the original trilogy. The rest of the game is classic too. The entire original trilogy is great though!

        Liked by 2 people

  4. Awesome review!

    I haven’t played any of the spin-offs, just the original trilogy. I love the Phoenix Wright games, so I am glad to hear this one is great as well. I am not surprised!

    The séances and Mood Matrix sound like great features. Maybe I should get back into the series, I am not sure why I stopped in the first place.

    How will the fact I have skipped everything after Trials and Tribulations hurt my understanding of the whoe thing?

    Liked by 2 people

    1. Thanks very much! The original trilogy is my favorite, and there’s definitely a shift in writing after it. Literally, since the original writer didn’t work on mainline games after the original. However, I still enjoyed Apollo Justice and Dual Destinies, despite being inferior to the original trilogy. Spirit of Justice is one of the first times I have thought that the modern Phoenix Wright games could possibly return to that greatness.

      As for whether you could just skip to this game. Yes, you can. Everyone receives a mini-introduction, and there are only a few characters from those games that you won’t recognize. The whole Khura’in revolution is a stand-alone story in this game and requires no prior knowledge. That said, there are some parts and references that you will only appreciate IF you’ve played Apollo Justice. At the same time, I always considered AJ the weakest game for plot-related reasons (especially after the excellent T&T). To counter my own point, more Ace Attorney is always good. So yes, if you want to just skip to SoJ, feel free. It’s the best of the 3 mainline games, and you won’t be too lost. If you just want to play as much Ace Attorney as you can, then do play the entire second trilogy starting with Apollo Justice.

      And you can’t go wrong with the Professor Layton vs. Phoenix Wright spinoff, which is written by the same guy who wrote the originals. It’s a wonderfully told story with great mysteries. If you like Professor Layton’s puzzles, then it’s a bonus because you’ll appreciate both aspects of the crossover.

      Thanks again for your great comments and kind words! Let me know if you decide to play Spirit of Justice or any of the games that you missed!

      Liked by 2 people

      1. You’re welcome! And thank YOU for reading and commenting! I love discussing Phoenix Wright. It’s a series that’s very important to me, regardless of what I think of each individual game. If you do play any of the new trilogy, I’d love to hear your impressions and would be glad to discuss thoughts with you!

        Also, it’s awesome that you played the crossover game! The trial segments are closest in feeling to the original trilogy, despite being half-rooted in Layton lore. I attribute it to the excellent writer, Shu Takumi. He worked on another spinoff, The Great Ace Attorney (or Dai Gyakuten Saiban) which is an as of now Japanese-only 3DS game that I really want localized. It stars Phoenix’s Japanese ancestor (but wait, isn’t he from California?), but it also has Sherlock Holmes in it! Hopefully, they bring it over like they did with PL vs. PW:AA. I’d buy it in an instant!

        Liked by 1 person

      2. On the one hand they did that, and on the other, they still haven’t brought Ace Attorney Investigations 2. You’re right that they did somehow bring two games’ crossovers over. It took a few years, but it happened. If they’re working on it, then I’m willing to wait!

        Liked by 1 person

    1. Thanks as always! To be honest, the anime is NOT worth checking out. If you are going to experience the Ace Attorney series, which is a great series, I would recommend you pick up the original trilogy on either 3DS or iOS. It should be around $30 or less on either device, but you get three games with over 60 hours of content. The anime, while an okay adaptation, does not capture the series’ essence or excitement. It’s also inaccurate and not as well-animated as it could be. You can watch it if that’s your only option, but since you can play it on 3DS or iOS, I do recommend that, then you can watch the anime as a companion. Seriously though, the original games are amazing and among my favorite games. It was one of the games represented for my wedding dances. If that recommendation means anything, I do suggest you try the series out. I think you’d enjoy the story. And of course, I’d love to discuss the games with you sometime! Thanks again for your reading and leaving comments!

      Liked by 1 person

  5. This is a well-written review as always! I have only played the original game and I definitely liked it but by the end I wasn’t ready to play more of this series. I think one day I will go back and try another one because so many people love them and I can definitely see why. I am really surprised that this game is so long though! I was thinking the original game was relatively short (10-15 hours) and I’m not sure I’m ready to tackle a game this long with so many RPGs already in my backlog! Fortunately, there are a ton of games in this series to choose from so I’m sure I can find one that fits what I want when the time comes 🙂

    Liked by 1 person

    1. Thank you very much for your kind words as always! Depending on what you thought of the original game, it might be worth playing the rest of the series. The series definitely gets better after the first game, but only because it builds upon those same characters and plotlines. The original game is a lot shorter (and really only that fifth case is super long), but the second and third games are about 20-25 hours each. If you do decide to play through the series, I’d recommend either starting with the second one (since you played the first one), replaying the first one (would help your memory if you’d like to appreciate the rest of the trilogy), or just skip to this latest one. It’s long, as I said, but it’s in episodes, so you can always go back to an episode or part of an episode after you beat it. For someone that loves mysteries and visual novels like myself, I definitely had no qualms just marathoning through this game because of how much I love the characters and story. Let me know if you decide to return to court!

      Liked by 1 person

      1. That’s great advice. Thank you! I felt like the first game was funny but I sucked at the actual gameplay and had an urge to just cheat to find out the story. I also at times wanted there to be a little more to the game but since it was a visual novel, I’m not sure that was fair. With that said, I did enjoy it and should have kept the game (I wasn’t collecting video games at that time like I am now). I will definitely consider picking up the games and playing them in order because I know the character cameos is part of what makes them fun to play.

        Liked by 1 person

      2. No problem! Visual novels are a different breed, and not everyone can get into them. To be honest, I love the visual novels I play, but I actually haven’t played very many. Ace Attorney and Zero Escape are the most interactive traditional visual novels I’ve played. That’s probably why they actually receive western releases on Nintendo systems. I recommend the 3DS trilogy if you decide to play them. You can actually skip to the 2nd and 3rd games with the trilogy, and you’d still have the original that you can replay. Ace Attorney characters are really something else, as you could probably attest to based on the first game. I’ll also tell you that there are huge payoffs by the third game by getting to know the characters and lore of the first 2 games. Shu Takumi is an excellent mystery writer, and the way he wove the trilogy’s tale is unlike any other. The newer games, while still great, lack his expertise that made the original trilogy stand out.

        Liked by 1 person

      3. Visual novels definitely are. I’ve played some shorter ones on PC and generally enjoyed them. In some ways, the “walking simulators,” which are becoming pretty popular, are a somewhat westernized version of a visual novel I would argue too. I think when the game gets as long as the later Phoenix Wright games tend to be, that is when I get a little bored of them. The 3DS trilogy sounds great and I’ve seen where that is on sale on the eShop fairly often. Phoenix Wright definitely had good writing and that is great for me to know that it is a trilogy and might be best experienced as such!

        Liked by 1 person

      4. I coincidentally enjoy walking simulators as well. The cases are more compact on the 3DS with the exception of the fifth case of the first game, which is actually a bonus case that was made after the trilogy so that the first game could be sold again on DS in Japan. It’s still a great case however. The last case of each game is generally long, but usually serves as an epic finale. Depending on how much visual novel you can stomach, you might want to take it in doses. For me, there’s a reason why Spirit of Justice only came out a Thursday before I got a review up, and it’s not because it’s a short game, hahaha.

        Liked by 1 person

      5. That is a very good point. There is nothing stopping you from playing a little bit of a game here and there so long as you can keep everything straight. I recently did that with Fantasy Life. I beat the main game a while back and still want to play some of the side quests and experience the full game and I jumped back in for 5-6 hours and had a blast. I appreciate your suggestions and I’m definitely getting more and more interested in trying Phoenix Wright again!

        Liked by 1 person

  6. I have played almost the entirety of the Ace Attorney series, all except Apollo Justice: Ace Attorney, since I’ve heard that game isn’t as good at the original trilogy. Definitely getting this game after I beat Dual Destinies (And the Layton crossover)!

    Liked by 1 person

    1. Awesome! So this means you’re currently playing through Dual Destinies then? Although I didn’t like Apollo Justice that much, for plot reasons, playing through it did help me appreciate Spirit of Justice more. Playing through just Dual Destinies should be enough as long as you learn who the characters were from the previous game (which should be easy considering they’re also in the game). I definitely would love to hear your thoughts on both games (and the Layton crossover)! Thanks for your comments!

      Liked by 1 person

    1. Thank you so much! I appreciate it! It’s awesome that you’re interested in the series! No shame in having never played it. It’s kind of niche and has only recently been easily available. I highly recommend the original trilogy to start out with. You can purchase it either on 3DS or iOS as a complete Ace Attorney Trilogy. Spirit of Justice is the 6th game in the series, so assuming you enjoy the original trilogy, you would want to pick up Apollo Justice for DS and Dual Destinies for 3DS afterwards to fully appreciate this game. Let me know if you do check it out! I’d love to hear what you think! Thanks again for the kind words!

      Liked by 1 person

      1. Yeah it was one of those series I had heard of, but never really looked into. Thank you for the tip! I will definitely check out the original series first… and I’m glad it’s available as a complete trilogy, that’s pretty cool! And you are very welcome- loved your review as always! 🙂

        Liked by 1 person

  7. I really liked playing through this game! The second case is definitely one of the best ones. Not sure what to say without providing spoilers, but the fourth case does really ruin the flow and pacing of the game. There were definitely missed opportunities but still overall good. I like the music a lot more in this one than in Dual Destinies.

    Liked by 2 people

    1. Thanks for reading and commenting Robert! Completely agree about the second case and fourth case! There were also indeed plot holes, unresolved points, and missed opportunities. I’m going to try to see if I can figure out the plothole you brought up though as well as work through the ones we thought of. The music is awesome though! I like the new Turnabout Sisters’ themes as well as the trial music in general. As always, it’s great to have an extended discussion, especially regarding spoilers and plot points, and it’s always awesome to talk to a real Ace Attorney fan about this! Thanks a lot!

      Liked by 1 person

  8. As someone who has played nearly every game in the series, I would say this is my second favorite after Prosecutor’s Path, the sequel to Ace Attorney Investigations. That final case was really something, wasn’t it? I wasn’t expecting Apollo to be the protagonist of that chapter. It was probably the longest, most elaborate chapter in the series since Rise from the Ashes. I really enjoyed watching the overarching story in Khura’in unfold and learning more about Apollo’s backstory. Plus, it was awesome seeing a certain familiar face pop up. All in all, it’s another solid entry in one of the best adventure game series out there.

    Liked by 1 person

    1. That’s awesome! My favorite will always be the original trilogy, especially Trials and Tribulations for that final case alone. Spirit of Justice is up there for me as far as any game past the trilogy goes. That final case was indeed something, though by the end, I feel like that singular case didn’t reach me like I thought it would. It was an great, epic case for sure, but there were some loose ends and lingering questions that prevented me from ranking it higher on my list of favorite cases. Other than that, this was a solid game and one that I will probably be replaying in a couple of years. I agree with you that this is one of the best adventure game series out there, and one I’m so glad I got into back when it first came out. Thank you for the great comments! It’s always great to hear from another big Ace Attorney fan!


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