The peculiarly named Happy Birthdays is an ecosystem simulator conceived by the mind behind Harvest Moon, Yasuhiro Wada. Much like the iconic farming series, this “god game” is about managing your environment to produce something—in this case, entire species. By manipulating elements like temperature and terrain within a miniature cube, you can influence the creation of many lifeforms and experience their happy birthdays.
The first rule of Punch Club is: you don’t pull any punches. In this port of a 2016 game, you manage everything about a fighter’s life except the actual fighting. He handles that all on his own. Instead, you’re in charge of training him, feeding him, managing his social life, and keeping him happy. He’s essentially a Sim, except you can’t kill him by enclosing him in a toiletless room. Jokes aside, the concept is an interesting take on the fight simulation genre. However, a flaw with the execution decays the entertainment value.
Mix a relaxing game like Animal Crossing with the open world of The Legend of Zelda. Pepper in light elements of Harvest Moon and Minecraft, and you have the recipe for Yonder: The Cloud Catcher Chronicles. Yonder’s beautiful landscapes entice you to explore the world around you. Unlike other adventure games, there is no combat whatsoever. Moreover, there is no sense of urgency, so you are free to do as you wish in one of the most laid-back games I’ve played on the Nintendo Switch.
Nintendo is historically a toy company, originally known for releasing playing cards and inventions like the Ultra Hand. Now, the big N manufactures video games, but it still continues to revolutionize within that field – Wii Sports, for instance. The company’s latest innovation is the Nintendo Labo, which combines cardboard box building with the technology of the Nintendo Switch.
Check out the Video Review for a more hands-on look at Nintendo Labo!