Mega Man Legacy Collection 2 (PC) Review

Super Fighting Robot!

Capcom surprised the gaming community when it revived its trademark Blue Bomber in 2015’s Mega Man Legacy Collection, a compilation of all six NES titles. But fans were left wondering where the seventh and eighth entries were; both had appeared in the anniversary collection back in 2004. And what about Mega Man 9 and 10, developed after the original collection? Turns out Capcom had the answers all along: make a second legacy collection compiling the four post-NES games. Although there are two less games here, there is more aesthetic variety between Mega Man 7-10, and the quality of this action platformer remains as solid as ever.

Here is the Video Version for your viewing pleasure! I imitate Dr. Light’s infamous English dub voice in it! “Dr. Wiwy!”

All four titles are functionally identical to the games that preceded it. Shoot enemies with your Mega Buster, defeat a Robot Master, gain its power, and utilize it against other bosses until you face the evil Dr. Wily. Whereas the first compilation’s NES titles began to blend together, each of Legacy Collection 2’s sport different visual styles. Mega Man 7 opens the collection with well-animated 16-bit graphics and an updated look for the Blue Bomber. Mega Man 8 kicks it up a notch with more sophisticated 32-bit sprites and backgrounds, fully animated cutscenes, and a notorious voiceover dub that only the ‘90s could provide. Hearing “Dr. Wiwy” still makes me cringe, but it doesn’t take away from the creative stage design, filled with interesting gimmicks like snowboards and shoot ‘em ups. Mega Man 9 and Mega Man 10 adopt an 8-bit retro-style, trading the slide and charge mechanics for a gameplay more similar to the first two classics. None of these may be as memorable as the original titles, but they all follow working formulas and deliver clever levels and boss fights.

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“We must stop Dr. Wiwy!”

The titles emulate the originals, which also mean some unwarranted slowdown, though it wasn’t often. The controls felt smooth and were customizable to boot. The games run in their native 4:3 aspect ratio, which was too small for my eyes. Thankfully, a full screen option enlarges the action without making it look hideous as it does in the wide screen display. As a bonus, you can turn on a screen filter, adding scan lines and blur to imitate that nostalgic CRT television feel.

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Mega Man 8 has beautiful backgrounds and animation.

Legacy Collection 2’s true worth is in how rare its individual games have become. Mega Man 8 has only seen a couple rereleases and Mega Man 9 and Mega Man 10 haven’t even been available on modern consoles until now. When you factor in which original systems the games hail from (SNES, PlayStation, Wii), having the four available for a budget price isn’t such a bad deal.

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The Robot Master bosses are as difficult as ever.

As in the first collection, Capcom has made modest but appreciable upgrades. For the most part, they make the game easier, which I didn’t mind considering the brutal difficulty. For one, you can set up a checkpoint save midway or before a boss that you can return to at any time, even after a Game Over. It strikes a good balance between the cheap save states from Virtual Console versions and the frustrating instant kill spikes in most levels. The game also adds Extra Armor, reducing all damage by half, making even the hardest levels bearable. Hardcore fans may berate these additions, but they’re well implemented for younger or casual gamers.

Challenge Mode provides more satiating trials for veterans, delivering stage remixes, boss rushes, and Buster-only tests – all complete with leaderboards to show off your accomplishments. Unfortunately, there aren’t many unique challenges. Mega Man 7 and Mega Man 8 have a scant 10 challenges. Mega Man 9 and Mega Man 10 sport more, but many are identical challenges using additional playable characters like Protoman. Rounding out the package is an extensive gallery of game artwork and a complete sound test. I didn’t find this museum of extras too impressive, but it’ll likely have worth to some fans.

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I will always associate Protoman with his iconic whistle.

Conclusion

Between the two Legacy Collections, the first may have the more well-known classics, but this second set includes titles that haven’t received as much time in the spotlight. A fresh coat of paint and an eye to modern game design help Mega Man 7-10 stand out from their NES brethren. The few modest upgrades serve casual fans, and the challenges offer veterans something to chew on. While I would have loved to see more new features and additional games like the oft-forgotten spinoff Mega Man and Bass, a package of four solid action platformers is enough to make Mega Man Legacy Collection 2 desirable to both fans and newcomers.

Score: 9/10

A review copy was used for this article. This review was originally written for Darkstation.

What are your thoughts on Mega Man Legacy Collection 2? Have you played the first Legacy Collection? What’s your favorite Mega Man game? What would you like to see in future Mega Man games? Please share any answers, questions, and thoughts you have in the comments section below! Thank you so much for reading and watching!

22 thoughts on “Mega Man Legacy Collection 2 (PC) Review

  1. Awesome job on this review! I loved the comical voices! And I’m glad anime dub voice acting has improved tremendously over the years… I admit that I have never played a Megaman game myself. I’m more of the RPG type rather than action platformer, and I feel a bit intimidated by things like insta-kill spikes. It’s nice that this compilation eases that burden. Seems like a great catch for Megaman fans and those who want to play a more forgiving version. Nice work!

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    1. Thank you as always for your encouragement and support! I’m glad you appreciated my silly voices, though I’m really just imitating the ridiculousness that Dr. Light spouts out in the Mega Man 8 cutscenes. Dr. Wiwy, ha! Mega Man Legacy Collection 2’s checkpoint saves and extra armor are more forgiving, but none of the games are truly easy. It’s still a fun challenge, and I’m glad I got to revisit some of these after such a long time. I don’t even remember the last time I played Mega Man 8 until now. Thanks again!

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  2. Great review! Gotta love that early 90’s animation/dubbing! Also, thank God for check points, because Mega Man (Men?) is hard! This collection is a steal!

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    1. Thank you so much for your kind words! Mega Man 8’s dub is so laughably bad. Hope you enjoyed my own take on the silly dubbing! And yes, thank goodness for both checkpoints AND extra armor! It’s only about $20, so the overall collection is pretty worth it. If only all Mega Man 1-10 were all available in one package! Thanks again for your comments! 😀

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  3. I still remember how brutal the final boss of Mega Man 7 was. And if you lose, you have to complete the boss rush again just to have another shot.

    I have to admit that Mega Man 8 is the only classic installment I have yet to complete, so it could be worth looking into for me.

    9 and 10 were really good games that proved that 2D platformers were still relevant. The former felt as though it had more creativity behind it, and I feel the long gap between installments really helped the developers approach it with a fresher perspective than when they churned out an installment almost every year.

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    1. The final boss of Mega Man 7 is so hard! It’s good to know I’m not the only one who has trouble with him compared to other MM final bosses.

      Legacy Collection 2 was the first time I ever beat Mega Man 8. When I first played it on the Anniversary Collection on GameCube, I was way too frustrated with the first section in Dr. Wily’s Castle where you have to use the snowboard/airboard. The reversed controls didn’t help at all. Mega Man 8 is underrated, and I recommend you play through the whole thing sometime whether through the collection or otherwise.

      MM9 and 10 though – they are both fantastic. I agree that 9 was a great return to form with pent-up creativity. I personally enjoyed 10 more even though the first one was more creative. I felt the level design was more fair, as if MM9 was an outlet to create perilous spike-filled rooms. Love both though! If only Capcom had continued to support this Mega Man renaissance.

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  4. I loved both the video review and the text review, Panda! It’s nice to hear that confidence in your voice and you finding your unique style in those videos! I’m also super happy that the second Legacy Collection turned out okay. I won’t rush out to buy this one like I did with the first, since some of these aren’t my favorites, but I’ll probably pick it up eventually.

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    1. Thank you so much Well-Red for your incredibly kind words! I’m super happy you enjoyed both the video and text reviews! And even more so that I am developing a confidence and style through them. I’ve definitely been working on growing in both, so it means a lot to me that you see it coming across!

      As for the Legacy Collection, it’s great, but they’re definitely the second tier of Mega Man games, at least nostalgia-wise. I still believe MM9 and 10 are strong entries, and MM7 and 8 are underrated. Putting these games together in one collection is a good deal, since Capcom hasn’t been keen on releasing these gems otherwise. The only thing that would have been better is a Legacy Collection that included all 10 titles! Or even added Mega Man and Bass! Or maybe just a new Mega Man 11!

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  5. I’m a huge Mega Man fan, like with MM1-6 I have these already on their original formats, but I’ll probably bite like I did with the first legacy collection for the convenience. Great review!

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    1. Thanks a lot! I appreciate it! 😀 Aside from MM9-10, I didn’t have any of the original format games. I only had the Anniversary Collection for GameCube, which reversed the controls for attack and jump. Yeah… This is a really convenient package, considering these games haven’t been rereleased as often. Definitely the first time some are available for purchase on a modern console or PC.

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  6. Great review, Mr. Panda! 🙂 I still haven’t played a Mega Man game yet, believe it or not. I do own the first Legacy Collection for the 3DS (Gold Mega Man Amiibo reasons… sigh). I will definitely check this collection out someday.

    Liked by 1 person

    1. Thank you so much Ellen! I figured you might own the Gold Mega Man amiibo, and thus, the first Legacy Collection. I highly recommend starting with those six excellent NES Mega Man games! Even just playing through the first three will give you a good idea of why the games have a legacy in the first place. Since you have it (and two different Mega Man amiibo), it’s worth a try. Plus you can appreciate the amiibo you have even more! 😉 Thank you again!! 😀

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  7. Sounds decent, despite the smaller selection of games. I really enjoyed nine and ten. Would be cool if Capcom made more games in that style. Sonic Mania proves that there is a market for retro style platformers.

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    1. There’s definitely a market for retro platformers, and there’s also one for Mega Man. Capcom just doesn’t feel like reaching into that well. I wouldn’t mind a fan collaboration sort of like how Sonic Mania or that Mega Man X Street Fighter is.

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